As far as I know, display lists are deprecated or even removed in OpenGL 3.1.

Because of this, there is one thing that stops me from moving to 3.1. I use wglUseFontOutlines extensively and this returns display lists, and there is no other way to get extruded fonts.

Or is there? Does anyone know of an alternative way to get fonts as models and not bitmaps in 3.1?

Thanks.