What's the current status of OpenGL 3.o drivers and how users accepting it in terms of performance and an alternative to D3D 10 - 11?
When is OpenGL 3.1 spec expected?
Any promising future?
What's the current status of OpenGL 3.o drivers and how users accepting it in terms of performance and an alternative to D3D 10 - 11?
When is OpenGL 3.1 spec expected?
Any promising future?