Hi! I’m having some very strange bug with GLSL…
i do, in a certain piece of code (works in all others)
#define SOMETHING
#ifdef SOMETHING
blabla
#else
bleble
#endif
but blabla is never compiled, bleble is compiled instead.
Is there any reason this may be happening? is there a limit on #defines on a shader source? or a known bug in nvidia gl driver?