Hello! i want to draw objects using openGL (c++) from a matrix, i do this with no problem if i declare the matrix, and call like this:
call the mapCode :#define SIZE_L 10 #define SIZE_C 15 char map[SIZE_L][SIZE_C+1] = { "##$############", "####$##########", "######%########", };
Code :void draw() { glPushMatrix(); glTranslatef(-SIZE_L , 0.01, -SIZE_C); for(int i=0; i<SIZE_L; i++) for(int j=0; j<SIZE_C+1; j++) { if(map[i][j]=='#') drawObject1(); (...) glPopMatrix(); }
now i want to draw objects from a matrix but the matrix is in a txt file (for example map.txt). how can i call this file and what do i need (if possible give me a example)?
Thank you guys !!
http://www.opengl.org/discussion_boa...fault/grin.gif



