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Thread: objects in opengl appear single sided

  1. #1
    Junior Member Newbie
    Join Date
    Dec 2008
    Posts
    8

    objects in opengl appear single sided

    Hi,

    Whenever I make objects using opengl (in the .NET environment using TAO), and rotate my images, the reverse side is missing. I can't see the object from behind.

    Any help would be great.

    Thanks.

  2. #2
    Intern Contributor
    Join Date
    Jul 2004
    Location
    Toronto
    Posts
    97

    Re: objects in opengl appear single sided

    By default back faces are not rendered to speed things up. Disable it by using:
    glDisable(GL_CULL_FACE);

  3. #3
    Junior Member Newbie
    Join Date
    Dec 2008
    Posts
    8

    Re: objects in opengl appear single sided

    thanks. legend!

  4. #4
    Advanced Member Frequent Contributor arekkusu's Avatar
    Join Date
    Nov 2003
    Posts
    676

    Re: objects in opengl appear single sided

    Face culling is disabled by default.

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