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objects in opengl appear single sided
Hi,
Whenever I make objects using opengl (in the .NET environment using TAO), and rotate my images, the reverse side is missing. I can't see the object from behind.
Any help would be great.
Thanks.
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Re: objects in opengl appear single sided
By default back faces are not rendered to speed things up. Disable it by using:
glDisable(GL_CULL_FACE);
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Re: objects in opengl appear single sided
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Advanced Member
Frequent Contributor
Re: objects in opengl appear single sided
Face culling is disabled by default.
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