I have not been able to find a topic about that so far...
I have a c++ class, which represents a room, and has 2 attributes : a GLUT window (the room), and a list of participants. I want to associate a GL_QUAD to each to each participant, ie in an ideal world each participant would have an attribute "GL_QUAD.
Is there any way of doing that?
It may be a stupid question, but it has just come to my mind, and I can't see how to do this..
Thanks for any help, any advice!