I would like to have a border around a subwindow. If I use ortho2D for the subwindow, then it's simple to draw a rectangle around the window (it's just a 2d rectangle). But if I use a projective subwindow, then it would be pretty hard to figure out which rectangle to draw. Is there anyway to say "for this object, forget about the current matrix stack and just draw directly to these pixels"? (writing directly to the frame buffer, i guess?)
Thanks,
Dave



