Part of the Khronos Group
OpenGL.org

The Industry's Foundation for High Performance Graphics

from games to virtual reality, mobile phones to supercomputers

Page 63 of 63 FirstFirst ... 1353616263
Results 621 to 623 of 623

Thread: The ARB announced OpenGL 3.0 and GLSL 1.30 today

  1. #621
    Member Regular Contributor
    Join Date
    Feb 2001
    Location
    Montréal, QC, Canada
    Posts
    304

    Re: The ARB announced OpenGL 3.0 and GLSL 1.30 today

    OpenGL-ES 2 is actually much closer from a clean OGL API than OGL3 imho. It would actually be a good start, added with some DX10.x features (geometry shaders, float render target with blending and antialiasing and the likes) to get a clean 3d portable API.

  2. #622
    Junior Member Newbie
    Join Date
    Sep 2008
    Posts
    3

    Re: The ARB announced OpenGL 3.0 and GLSL 1.30 today

    A very funny stuff, unfortunately true...
    http://www.youtube.com/watch?v=sddv3d-w5p4
    Spread it!!!

  3. #623
    Junior Member Regular Contributor
    Join Date
    Feb 2006
    Location
    greece
    Posts
    181

    Re: The ARB announced OpenGL 3.0 and GLSL 1.30 today

    Infinite LOLZ!!!
    while(1){keyboardsolo(FORTE, BPM_190);}

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •