OpenGL update?

Hello.

I have a problem with Hexagon 2.5, a 3D program; when I run Hexagon, a windows message says: “OpenGL 1.4 not supported. This may produce unpredictable results.”

My question is: Where or how can I update or to get an advanced version of OpenGL?

I have Windows XP Home Edition and ATI Radeon 9200 graphic card.

Jesus

Regards

Your card should actually support at least 1.5

Please make sure you have the latest ATI drivers installed. You can use this tool (GLview : OpenGL Extensions Viewer 6 | realtech VR | realtech VR) to see the actual version of OpenGL the driver supports, it may be that this “Hexagon” app just has buggy version detection.

This is the report of Extension viewer:

OpenGL 1.3 version

Driver version: 5.2.3790.2
Catalyst 7.953
16 nov 03

Report:
Renderer: RADEON 9200 DDR x86/SSE2
Vendor: ATI Technologies Inc.
Memory: 128 MB
Version: 1.3.4013 WinXP Release
Shading language version: N/A
Max number of light sources: 8
Max viewport size: 2048 x 2048
Max texture size: 2048 x 2048
Max anisotropy: 16
Max samples: 0
Max draw buffers: 0
Max texture coordinates: 0
Max vertex texture image units: 0

Extensions: 79

GL_ARB_multitexture
GL_ARB_occlusion_query
GL_ARB_point_parameters
GL_ARB_texture_border_clamp
GL_ARB_texture_compression
GL_ARB_texture_cube_map
GL_ARB_texture_env_add
GL_ARB_texture_env_combine
GL_ARB_texture_env_crossbar
GL_ARB_texture_env_dot3
GL_ARB_texture_mirrored_repeat
GL_ARB_transpose_matrix
GL_ARB_vertex_blend
GL_ARB_vertex_buffer_object
GL_ARB_vertex_program
GL_ARB_window_pos
GL_ATI_element_array
GL_ATI_envmap_bumpmap
GL_ATI_fragment_shader
GL_ATI_map_object_buffer
GL_ATI_texture_env_combine3
GL_ATI_texture_mirror_once
GL_ATI_vertex_array_object
GL_ATI_vertex_attrib_array_object
GL_ATI_vertex_streams
GL_ATIX_texture_env_combine3
GL_ATIX_texture_env_route
GL_ATIX_vertex_shader_output_point_size
GL_EXT_abgr
GL_EXT_bgra
GL_EXT_blend_color
GL_EXT_blend_func_separate
GL_EXT_blend_minmax
GL_EXT_blend_subtract
GL_EXT_clip_volume_hint
GL_EXT_compiled_vertex_array
GL_EXT_draw_range_elements
GL_EXT_fog_coord
GL_EXT_multi_draw_arrays
GL_EXT_packed_pixels
GL_EXT_point_parameters
GL_EXT_rescale_normal
GL_EXT_secondary_color
GL_EXT_separate_specular_color
GL_EXT_stencil_wrap
GL_EXT_texgen_reflection
GL_EXT_texture3D
GL_EXT_texture_compression_s3tc
GL_EXT_texture_cube_map
GL_EXT_texture_edge_clamp
GL_EXT_texture_env_add
GL_EXT_texture_env_combine
GL_EXT_texture_env_dot3
GL_EXT_texture_filter_anisotropic
GL_EXT_texture_lod_bias
GL_EXT_texture_object
GL_EXT_texture_rectangle
GL_EXT_vertex_array
GL_EXT_vertex_shader
GL_HP_occlusion_test
GL_NV_blend_square
GL_NV_occlusion_query
GL_NV_texgen_reflection
GL_S3_s3tc
GL_SGI_color_matrix
GL_SGIS_generate_mipmap
GL_SGIS_multitexture
GL_SGIS_texture_border_clamp
GL_SGIS_texture_edge_clamp
GL_SGIS_texture_lod
GL_SUN_multi_draw_arrays
GL_WIN_swap_hint
WGL_ARB_extensions_string
WGL_ARB_make_current_read
WGL_ARB_pbuffer
WGL_ARB_pixel_format
WGL_ARB_render_texture
WGL_EXT_extensions_string
WGL_EXT_swap_control

Core features
v1.1 (100 % - 7/7)
v1.2 (100 % - 8/8)
v1.3 (100 % - 9/9)
v1.4 (86 % - 13/15)
v1.5 (66 % - 2/3)
v2.0 (0 % - 0/10)
v2.1 (0 % - 0/3)

OpenGL driver version check (Current: 6.14.10.4013, Latest known: 1.3.1006 WinXP Release):
Latest version of display drivers found
According the database, you are running the latest display drivers for your video card.

Compiled vertex array support
This feature improves OpenGL performance by using video memory to cache transformed vertices.

Multitexture support
This feature accelerates complex rendering such as lightmaps or environment mapping.

Secondary color support
This feature provides an alternate method of coloring specular highlights on polygons.

S3TC compression support
This feature improves texture mapping performance in some applications by using lossy compression.

Texture edge clamp support
This feature improves texturing quality by adding clamping control to edge texel filtering.

Vertex program support
This feature enables a wide variety of effects via flexible vertex programming (equivalent to DX8 Vertex Shader.)

No fragment program support
This feature enables per pixel programming (equivalent to DX9 Pixel Shader.) Some current or future OpenGL programs may require this feature.

Texture anisotropic filtering support
This feature improves the quality of texture mapping on oblique surfaces.

Occlusion test support
This feature provides hardware accelerated culling for objects.

No OpenGL Shading Language support
This may break compatibility for applications using per pixel shading.

No Frame buffer object support
This may break compatibility for applications using render to texture functions.

Extension verification:
GL_ARB_fragment_program was not found, but has the entry point glProgramStringARB
GL_ARB_fragment_program was not found, but has the entry point glBindProgramARB
GL_ARB_fragment_program was not found, but has the entry point glDeleteProgramsARB
GL_ARB_fragment_program was not found, but has the entry point glGenProgramsARB
GL_ARB_fragment_program was not found, but has the entry point glProgramEnvParameter4dARB
GL_ARB_fragment_program was not found, but has the entry point glProgramEnvParameter4dvARB
GL_ARB_fragment_program was not found, but has the entry point glProgramEnvParameter4fARB
GL_ARB_fragment_program was not found, but has the entry point glProgramEnvParameter4fvARB
GL_ARB_fragment_program was not found, but has the entry point glProgramLocalParameter4dARB
GL_ARB_fragment_program was not found, but has the entry point glProgramLocalParameter4dvARB
GL_ARB_fragment_program was not found, but has the entry point glProgramLocalParameter4fARB
GL_ARB_fragment_program was not found, but has the entry point glProgramLocalParameter4fvARB
GL_ARB_fragment_program was not found, but has the entry point glGetProgramEnvParameterdvARB
GL_ARB_fragment_program was not found, but has the entry point glGetProgramEnvParameterfvARB
GL_ARB_fragment_program was not found, but has the entry point glGetProgramLocalParameterdvARB
GL_ARB_fragment_program was not found, but has the entry point glGetProgramLocalParameterfvARB
GL_ARB_fragment_program was not found, but has the entry point glGetProgramivARB
GL_ARB_fragment_program was not found, but has the entry point glGetProgramStringARB
GL_ARB_fragment_program was not found, but has the entry point glIsProgramARB
GL_EXT_copy_texture was not found, but has the entry point glCopyTexSubImage3DEXT
GL_EXT_subtexture was not found, but has the entry point glTexSubImage3DEXT
GL_ATI_pn_triangles was not found, but is available in driver version 6.14.10.4776
GL_EXT_texture_mirror_clamp was not found, but is available in driver version 1.3.1006 WinXP Release
GL_KTX_buffer_region was not found, but is available in driver version 6.14.10.3604
GL_SGI_texture_edge_clamp was not found, but is available in driver version 6.14.10.3604

Well, in this case you should buy a new graphics card… a low-level modern card is pretty cheap

>>Driver version: 5.2.3790.2
>>Catalyst 7.953
>>16 nov 03

2003!! your drivers are nearly 5 years old, so updating them is prolly a good idea
also with radeon9200 u dont have support for ogl2.0 + glsl u need at least a radeon9500 for that

Ok.

Thanks so much. I’ll buy a new graphics card.