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Advanced Member
Frequent Contributor
Under The Hoods of Vista
What's the status of OpenGL support under Windows Vista? Our software is mainly OpenGL, and testing it, it's no rendering correctly, so shall we provide another rendering path, D3D i.e, to support Vista? Is it the developers' responsibility to support a platform or is it the platform that should support its users? Which makes more sense?
Can we say ok, it's MS job to support their OS not ours. If users are forced to Vista then we are not going to submit and be part of this monopoly???
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Senior Member
OpenGL Pro
Re: Under The Hoods of Vista
OpenGL is fully supported under Vista. Make sure you don't draw to the front buffer or mix the GL and GDI commands, and you should be fine.
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Advanced Member
Frequent Contributor
Re: Under The Hoods of Vista
Mix? Why do I have to mix with GDI? What commands?
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Junior Member
Regular Contributor
Re: Under The Hoods of Vista
I think his sentence was to be interpreted with the "don't" distributed across both parts: don't draw to the front buffer, don't mix the GL and GDI commands.
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Advanced Member
Frequent Contributor
Re: Under The Hoods of Vista
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Senior Member
OpenGL Pro
Re: Under The Hoods of Vista
Well, this was kind of ellipsis that is not permitted in English
Of course, glfreak is right...
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Re: Under The Hoods of Vista
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