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Intern
Newbie
FreeGLUT with wxWidgets
So there are probably at least three different forums / mailing lists this question could have been posted to, but I figured I'd try this one first.
I am using FreeGLUT's implementation of GLUT. I would like to use some of the drawing routines, e.g. glutSolidTeapot, glutSolidSphere, etc. within my application. I want to do so without calling glutInit because I do not want my message pipeline hooked since I am already using wxWidgets for my GUI. Is there any way to use it without requiring it to install its event message handler?
Kip
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Advanced Member
Frequent Contributor
Re: FreeGLUT with wxWidgets
You can always extract the OpenGL source code from this archive.
e.g. the GL code for glutSolidTeapot is in /Mesa-7.0.2/src/glut/glx/glut_teapot.c
N.
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