What I meant was if you are letting the driver decide the compression, it would need lots more info to decide what format to use. Say you have an alpha channel that is only black or white, you could use DXT1A type format, but a driver cannot make these decisions - only you know how the textures will be used and what trade off can be made.Originally Posted by Stephen A
So yes, a decision on a compression format still needs to be made, but it should be your decision, not the drivers.



