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Thread: OpenGL 3 Updates

  1. #1181
    Member Regular Contributor
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    Re: OpenGL 3 Updates

    #7: Will the actual .spec files be released for GL3? Can we expect an xml-based format? (The .spec files are necessary for non-C OpenGL bindings)

    #8: How will GL3 interact with the underlying platform (i.e. context creation)? Will WGL/GLX/AGL be extended for GL3 support? Will we still need the roundabout trip for multisampled visuals/pixel formats?

    #9: Can GL2 contexts exist side-by-side with GL3? How about resource sharing? (IIRC this was mentioned at some point, but my gut feeling says this feature didn't make the cut - for good reasons, too.)

  2. #1182
    Junior Member Regular Contributor
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    Re: OpenGL 3 Updates

    Quote Originally Posted by Stephen A
    #8: How will GL3 interact with the underlying platform (i.e. context creation)? Will WGL/GLX/AGL be extended for GL3 support? Will we still need the roundabout trip for multisampled visuals/pixel formats?
    #8.1: Will GL3 still use OpenGL32.dll, or have you beaten Microsoft into submission and got a new DLL? Is/Has EGL been considered?

    Regards
    elFarto

  3. #1183
    Junior Member Regular Contributor CatDog's Avatar
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    Re: OpenGL 3 Updates

    Lol, yes, nice logo!

    #10: Provide a reliable roadmap for all the fancy things you plan to do.

    CatDog

  4. #1184
    Senior Member OpenGL Guru
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    Re: OpenGL 3 Updates

    Oh no! Already 10 great questions! Oh well...

    #11: What would be a REALISTIC time-frame for COMPLETE/reliable OpenGL 3.0 support (no beta-status, but also only the basic 3.0 API) on Windows (XP/Vista), Linux, Mac. Each vendor should give his own assumptions, and please no PR-crap, it wouldn't buy you anything.

    Jan.
    GLIM - Immediate Mode Emulation for GL3

  5. #1185
    Junior Member Newbie
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    Re: OpenGL 3 Updates

    Quote Originally Posted by modus
    I really like the reflected OpenGL logo.
    its probably rendered with OpenGL 3.0 (GL_REFLECTED_LOGO_EXT) and was the main reason for the delay

  6. #1186
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    Re: OpenGL 3 Updates

    I did ask *each poster* to put up their top-10... not meaning to imply that there was only interest in responding to a grand total of ten questions overall.

    (Also if you could indicate if you are coming to the BOF or not..)

  7. #1187
    Junior Member Regular Contributor CatDog's Avatar
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    Re: OpenGL 3 Updates

    If you manage to answer (!) the questions given above, it would be by far more than I'd expect.

    CatDog

  8. #1188
    Intern Newbie
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    Re: OpenGL 3 Updates

    Q: I'd like to hear something about glFX during SIGGRAPH.

  9. #1189
    Senior Member OpenGL Guru Dark Photon's Avatar
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    Re: OpenGL 3 Updates

    Quote Originally Posted by Stephen A
    http://opengl3.orgA little lacking in the marketing department (the photo is, well, awful)
    Yeah, well it's a bunch of graphics geeks, not the Sports Illustrated swimsuit girls. What did you expect?

  10. #1190
    Senior Member OpenGL Guru Dark Photon's Avatar
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    Re: OpenGL 3 Updates

    Quote Originally Posted by Rob Barris
    I did ask *each poster* to put up their top-10... ...(Also if you could indicate if you are coming to the BOF or not..)
    Definitely coming to the BOF.

    Others have already put forward great questions. Here's one more:

    #12 Which GPU vendors are "still" 100% committed to developing OpenGL drivers for Linux (now and in the future), and what are their plans? Especially interested in hearing from Intel, though I know the Larrabee guys are doing some other gigs at SIGGRAPH too.

    (And lest ye write me off as a two-bit garage games developer, let me mention the company I work for develops 6+ figure simulators built on OpenGL and Linux.)

    If questions stay geared toward vendor support and GL3 -- what specifically blew up last year, and how what it was intended to accomplish (simplified interface, much harder to get off the "fast path", much less vendor-specific voodoo required to develop speedy GL apps, simpler/cheaper driver devel by vendors, etc.) will be accomplished, then I have no other top 10 questions.


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