I had a hankering for more of a blue-cyan forum like the menus and the rest of the site. I really dig the colors alone too but the 2 slightly different blues together are wigging me out a little...
I had a hankering for more of a blue-cyan forum like the menus and the rest of the site. I really dig the colors alone too but the 2 slightly different blues together are wigging me out a little...
Is it me or are the menus broken in IE7 now?
Am i the only one who wonders, why there are half as many registered members as there are topics?
So on average every member has created two topics.
Though deleting inactive members might become quite a difficult task (define "inactive"...).
Jan.
GLIM - Immediate Mode Emulation for GL3
Can the quotes and code boxes be enlarged, please?
Aye, that would be heartily appreciated.
Agreed. The scrolling is great, but having it be a decent size to begin with would make it even better.Can the quotes and code boxes be enlarged, please?
1. The Time-zone offset edit box on the "My Preferences" page only allows 3 characters to be entered.
South Australia has a weird half-hour time zone so i need to enter 16.5, but i cant.
2. The "Max Online" date in the Forum Stats in the right colomb is always listed in a strange month-first format instead of the format selected in "My Preferences".
Minor nitpick, in the search page it selects "Date Range" by default of 1 week.
It took me a while to figure out why I was not getting any results.
Perhaps a better default would be the "blank" selection for all "Date Range" boxes.
I can't see the new forums very well. The colors do not have enough contrast to be clearly visible.
The default search options only searches within the last week. It is very annoying to have to switch it every time I search for something.
Some more minor nitpicks:
When viewing the OpenGL man pages the menus are displayed under the page: (using firefox)
http://www.opengl.org/sdk/docs/man/
Also, there is a bug in the man page on glBlendColor,
http://www.opengl.org/sdk/docs/man/x...BlendColor.xml
This feature was made core in OpenGL 1.4 - but Thre manpages states:
"glBlendColor is part of the ARB_imaging subset. glBlendColor is present only if ARB_imaging is returned when glGetString is called with GL_EXTENSIONS as its argument."