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Thread: OpenGL Discussion boards upgraded

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  1. #1
    Administrator Regular Contributor Khronos_webmaster's Avatar
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    OpenGL Discussion boards upgraded

    Hi all,

    After a few foibles, we have the OpenGL Community Discussion boards upgraded and running smoothly. If any sees anything out of sorts, or has questions or suggestions on improving the boards further, please let us know.

    Enjoy!
    Webmaster Khronos.org and OpenGL.org

  2. #2
    Administrator Regular Contributor Khronos_webmaster's Avatar
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    Re: OpenGL Discussion boards upgraded

    I have tweaked a few things from comments made. The most notable are the forums are now full screen width. If you don't see it, force refresh your cache a few times please.

    The menus at the top are causing problems for some people and we will be updating those shortly too. Keep the comments and suggestions coming. Thanks.
    Webmaster Khronos.org and OpenGL.org

  3. #3
    Senior Member OpenGL Pro
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    Re: OpenGL Discussion boards upgraded

    There it is :-)

  4. #4
    Super Moderator OpenGL Lord
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    Re: OpenGL Discussion boards upgraded

    A small annoyance : the full reply form only show the post selected for reply/quickreply, not the whole conversation.
    For me forum discussions are better flat than hierarchical (as one can edit/deleted redundant posts, contrary to newsgroups/email).

    So now I will have to hit the big "new reply" on top of the discussion...
    Is there a way to put it at the bottom, too ?

  5. #5
    Senior Member OpenGL Pro
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    Re: OpenGL Discussion boards upgraded

    Ok, I've been clicking around some more

    My previous issue that the new posts are not shown inside the forum seems fixed, but now I have the opposite problem

    In the forum overview I see which forums have new posts. Let's say the beginner forum has new posts, I see the yellow icon and the red numbers.

    Now I click on the beginners forum. Inside, I see several threads with new posts. I don't read all of them at this time (or read none at all, doesn't matter), and go back to the forum overview. Then it looks like there are no new posts in the beginner forum (gray icon, no red numbers).

    If I go back inside the beginner forum, the unread posts are still displayed, it's just the overview that doesn't display this information.

    Anyway, it's not very important, just a minor display bug. At least it remembers my unread posts correctly, which is a huge improvement over the old forums

  6. #6
    Super Moderator OpenGL Lord
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    Re: OpenGL Discussion boards upgraded

    Overmind, I almost exclusively use the "Active topics", so I bypass any sort of problem with read/unread markers

  7. #7
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    Re: OpenGL Discussion boards upgraded

    I am getting an error that doesn't appear to effect anything. On the main index, it says "Error on page" at the bottom, and when I click on it for more information, I get the following (copied by hand since it wouldn't let me copy & paste, may be typo's):

    Line: 180
    Char: 2
    Error: 'document.getElementByID(...)' is null or not an object
    Code: 0
    URL: htp://www.opengl.org/discussion_boards/ubbthreads.php?ubb=cfrm
    Geoffrey DeWan

  8. #8
    Senior Member OpenGL Pro
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    Re: OpenGL Discussion boards upgraded

    Definitely an IE thing.

    Don't see it in Firefox, but the menus up top won't close when I click away... ;-)

  9. #9
    Super Moderator OpenGL Lord
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    Re: OpenGL Discussion boards upgraded

    Firefox : For the top menus, I have to point the mouse on the above OpenGL banner to make them close.

    When working behind a NAT, I had the same message as the one mentionned at the end of this post, "the host from which you are accessing the board is not recognized as a valid host." :
    http://www.opengl.org/discussion_boa...734#Post229734

    Something about missing the referer forwarding ? What is the actual problem ? Can it be fixed on th boards, or on my local machines ?

  10. #10
    Administrator Regular Contributor Khronos_webmaster's Avatar
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    Re: OpenGL Discussion boards upgraded

    Hi all,

    Working on replacing the menus. Hopefully this week. Just that time issue thing that keeps getting in the way :-) We know the issue though and have a solution!
    Webmaster Khronos.org and OpenGL.org

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