I have the 56.64 nvidia drivers and I was unable to use non-built-in atributes through VertexAttribPointerARB. I have seen no example code using them anywhere, are they supported or it is a strange feature?
I have the 56.64 nvidia drivers and I was unable to use non-built-in atributes through VertexAttribPointerARB. I have seen no example code using them anywhere, are they supported or it is a strange feature?
They don't work with this driver release. Wait for new drivers or contact nvidia.
There is a theory which states that if ever anybody discovers exactly what the Universe is for and why it is here, it will instantly disappear and be replaced by something even more bizarre and inexplicable.
There is another theory which states that this has already happened...
Have you tried the 56.72 drivers? They should have a much improved GLSL implementation.