Ok this is really weird for me. I 've been programming OGL (fixed functionality) for years now but I've never really thought about drivers for OGL as such.
Now I'm trying to run the brick example from the orange book and it tells me "OpenGL Shading Language extensions not available"
I'm running an NVidia 5900XT (says fully DirectX 9 compatable on the box) with the latest nvidia drivers.
What more do I need to do to enable OGL Shader extensions?