This only affects to cards that having fragment/vertex_shader extensions, haven't fragment/vertex_program.
GLEW open this funcion pointers (glVertexAttribPointerARB, glEnableVertexAttribArrayARB and glBindAttribLocationARB) in the vp/fp_program extensions, so if your card havent these extensions (as 3DLabs WildCat VP cards), you will get an error for null function pointer if you try to use it.



