Hello,
I would like to know, whether there is a possibility to tracck a matrix to the Nvidia Fragment Program, similar to the glTrackMatrixNV for the Nvidia vertex Program?
Thanks.
Hello,
I would like to know, whether there is a possibility to tracck a matrix to the Nvidia Fragment Program, similar to the glTrackMatrixNV for the Nvidia vertex Program?
Thanks.
They answer it in the spec for NV_fragment_program
Should this extension provide tracking of matrices or any other state,
similar to that provided in NV_vertex_program?
RESOLVED: No.
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Sig: http://glhlib.sourceforge.net
an open source GLU replacement library. Much more modern than GLU.
float matrix[16], inverse_matrix[16];
glhLoadIdentityf2(matrix);
glhTranslatef2(matrix, 0.0, 0.0, 5.0);
glhRotateAboutXf2(matrix, angleInRadians);
glhScalef2(matrix, 1.0, 1.0, -1.0);
glhQuickInvertMatrixf2(matrix, inverse_matrix);
glUniformMatrix4fv(uniformLocation1, 1, FALSE, matrix);
glUniformMatrix4fv(uniformLocation2, 1, FALSE, inverse_matrix);