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Thread: GLUT

  1. #1
    Junior Member Newbie
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    GLUT

    Hi, my name is Chris and I'm brazilian.
    When I use GLUT with OpenGL in Visual C++ 6.0, I always got a message like this: "The OPENGL.DLL dynamic library was not found in the specified path: C:\WINNT\; C:\WINNT\SYSTEM32 ; C:\WINNT\SYSTEM...

  2. #2
    Junior Member Newbie
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    Re: GLUT

    try puting the dll file in the path then

  3. #3
    Advanced Member Frequent Contributor marcus256's Avatar
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    Re: GLUT

    You probably should not be using opengl.dll, but opengl32.dll.

  4. #4
    Junior Member Newbie
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    Re: GLUT

    Hi again.
    I apreciate those replies.

    -I've tried to pull that DLL (opengl.dll) in the path, but I got another message: "GetPixelFormat was not found"
    -I'm using the default OpenGL DLL's that come with Windows. (actually, opengl32.dll and glut32.dll are linked with my projects through Visual Studio)

    Any hints or tips are welcome.
    Thanks.

  5. #5
    Junior Member Newbie
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    Re: GLUT

    Hello again.
    Good news: I got it!

    -I think I was still missing to put the glut32.dll in the executable files directory ('debug', in Visual C++), as long as that error was appearing just on the execution process...

    Thanks a lot.

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