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Thread: more than one mouse input

  1. #1
    Junior Member Newbie
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    more than one mouse input

    I was wondering how one would go about implimenting 2 mouse's in opengl under windows xp. I checked and I know its possable. www.mouse-party.com

  2. #2
    Junior Member Regular Contributor
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    Re: more than one mouse input

    Nice concept
    The .Product will make you .Believe

  3. #3
    Junior Member Newbie
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    Re: more than one mouse input

    yeah but how do I make it work short of using dxinput

  4. #4
    Advanced Member Frequent Contributor
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    Re: more than one mouse input

    Originally posted by Unition:
    yeah but how do I make it work short of using dxinput
    I tried some time ago with device enumeration. Different mouses will have different devices.
    This later turned out to be useless in the short run, so I never actually managed to make it work by sure means.

  5. #5
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    Re: more than one mouse input

    so its just not possable on windows then unless your microsoft ?

  6. #6
    Advanced Member Frequent Contributor
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    Re: more than one mouse input

    I don't understand what you're trying to say however I think you're asking:

    "Is it possible to have multiple mouse inputs in non-win32 environments?"

    Answer: I think it is. X11 can enumerate devices in a similar way DInput does thuru a X extension. I guess it's called XInput. Take this with some salt because I've never played with it.
    As for MAC thay should just have X running on. For older MACs or different platforms I really don't know.

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