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[Q] Some questions about OpenGL Performer
In these days, I am learning how to use OpenGL performer.
While I read the programming guide, there were some words I couldn't identify their meaning, the pipe and channels.
The guide says channel is the same as the viewport. Does it mean the viewport which is defined by glViewport(...) in OpenGL library ?
Somebody said that the pipe is the same as video adapter (such as FireGL). Is it right ?
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