-
OpenGL Rendering
Hi, Could anybody tell me how to render Multigen's .flt file using OpenGL?
Thanks.
-
Advanced Member
Frequent Contributor
Re: OpenGL Rendering
OpenGL does not handle/deal with file formats in any way. You'll have to look elsewhere to find either an existing library that will load your files for you, or a specification of the file format so you can write your own loader.
-- Tom
-
Super Moderator
OpenGL Guru
Re: OpenGL Rendering
Moving thread to the Higher Level APIs forum.
-
Super Moderator
OpenGL Guru
Re: OpenGL Rendering
YOU can use other toolkits that call through OpenGL to load and draw your Multigen Open Flight model.
An example of this is Open Scene Graph:
http://openscenegraph.sourceforge.net/
Most toolkits like this can load 3D models in a range of formats and draw them at the direction of your application code.
-
Re: OpenGL Rendering
If you want to use it an OpenGL app then look at Polytrans from www.okino.com and their OpenFlight add on.
You can read an OpenFlight file in to Polytrans and then save it as Opengl 'C' code...
-
Junior Member
Regular Contributor
Re: OpenGL Rendering
You can also write your own loader/renderer. Get the OpenFlight specification from http://www.multigen-paradigm.com/sup...tandards.shtml
-
Re: OpenGL Rendering
Hi, you can use the flt free loader source code for SGL library.
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules