I'm looking for some higher level api's for opengl game development in C++. I want to use Eclipse, maybe Dev-C++ as my development platform.
I found NeoEngine and NeoEngine 2. NeoEngine 2 looks impressive but hasn't support for my preferred development platforms.
Another solution might be Crystal Space. But I'm not sure. Would be nice to get some advice from you pros
Crystal Space looks pretty good... You might also have a look at Ogre 3D, it has a much more flexible scene graph, but at the disadvantage that you have to do a bit more yourself if the default scene managers don't fit your needs.
Ogre is a 3d engine only. But it looks awesome And it comes dev-c++ ready!