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Thread: Framebuffer Write Test

  1. #1
    Member Regular Contributor
    Join Date
    Jun 2000
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    B.C., Canada
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    397

    Framebuffer Write Test

    It would be nice if OpenGL had functionality to set a fence and then check if anything has been drawn since the fence has been set.

    This would be useful for occlusion culling, especially during multipass rendering.

    I don't know how easy this would be to implement in hardware, though.

    j

  2. #2
    Junior Member Newbie
    Join Date
    Feb 2001
    Posts
    1

    Re: Framebuffer Write Test

    You might look at the GL_HP_occlusion_test extension (just do a search
    on www.opengl.org). It's been implemented on both HP Visualize as well as
    3D Labs products (and maybe others). HP is working on a new, improved
    version which we will release eventually, which allows for multiple pending
    visibility test results.

  3. #3
    Member Regular Contributor
    Join Date
    Jun 2000
    Location
    B.C., Canada
    Posts
    397

    Re: Framebuffer Write Test

    That's almost exactly what I'm looking for. Too bad it isn't used in any consumer class video cards.

    j

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