FSAA enable/disable

Control over FSAA would be nice trough

glEnable/glDisable

and another function called
glSceneAntialising(GL_FSAA, 2);

where 2 means the scene is rendered 2x2 and reduced to 1x1.

V-man

Use the ARB_multisample extension.

  • Matt

Looks like I don’t have it. I have detonator 3 installed for Geforce MX 2.

you should have, its a WGL extension ie not visable in the normal extension string. IIRC i have a demo on my site showing you how to access all the WGL extensions.

What’s that web site? thanks in advance.
V-man

No, we only support it on GF3.

  • Matt

V-man the url is in my profile