-
Member
Regular Contributor
New and better documentation with more examples
I think DirectX's SDK is much better than openGL's docs and examples. Else, it is very compact: in the SDK you have practical examples, an exhaustive documentation and the libraries for compiler... all easy and prepared to use. It also includes a description in order to resolve common developer problems, make some interesting fx...
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules