Add:
glEnable(GL_SHADOWS);
glEnable(GL_RAYTRACING);
glEnable(GL_RADIOSITY);
glEnable(GL_COLLISIONS);
glMakeGame(GLGAME_QUAKE1);
glMakeGame(GLGAME_QUAKE2);
glMakeGame(GLGAME_QUAKE3);
glMakeGame(GLGAME_DOOM3);

Just kidding.
XDDDDDDDDDDDDDD

But if you colud do it, it would be great!!!