Hello everyone,
I am just trying to build a surface out a set of points which are part of a 3D-grid, and I am trying to figure out how to build a surface around that set of points, so the user of the program can see what the boundary is.
Is there any kind of algorithm that makes that? I have been trying with some test but they fail to cover all the "surface" or just use too much polygons (or CPU time).
Thanks in advance!



and a pixelated-looking surface).