This is the REAL question:
Given p, v, vView, vStrafe, and vUpStrafe are vectors.
If:
p = vView*v.Z + vStrafe*v.X + vUpStrafe*v.Y;
What is the value of v, if p, vView, vStrafe, and vUpStrafe are known?
vView, vStrafe, and vUpStrafe are orthogonal vectors. p is a world coordinate. v is a vertex in object coordinates.



