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Thread: Full Screen mode

  1. #1
    Junior Member Newbie
    Join Date
    Jan 2001
    Posts
    28

    Full Screen mode

    How do I set up OpenGL as full screen?

  2. #2
    Intern Newbie
    Join Date
    May 2000
    Location
    LONDON
    Posts
    46

    Re: Full Screen mode

    You should look into Apple OpenGL examples. There is code to do that. It is not straight forward. You have to use DrawSprocket, assuming you have MacOS 9.x.

    I really do not know about MacOs X.

    But the OpenGL SDK contains some good examples on how to do fullscreen OpenGL.

    Dan.
    Being crazy is not a requirement but it helps.

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