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Thread: What happened to Tk.h and aux.h ?

  1. #1
    Guest

    What happened to Tk.h and aux.h ?

    I have been reading lesson 6 of NeHe's Tutorials and i d-loaded the mac version.

    It requires tk.h
    I have apple's latest SDK so now the question is where the hell is it?????

  2. #2
    Junior Member Newbie
    Join Date
    Jul 2000
    Location
    Mexico City
    Posts
    20

    Re: What happened to Tk.h and aux.h ?

    I read somewhere that the tk lib is no more part of the OpenGL SDK because is so old that it bacame obsolete.

    But if you can find the Apple OpenGL SDK 1.1 you can still use it and compile it with your project.

  3. #3
    Intern Contributor
    Join Date
    Aug 2000
    Location
    St. Andrews, Fife, Scotland
    Posts
    61

    Re: What happened to Tk.h and aux.h ?

    I don't buy that. tk lib had some really usefull stuff - like loading .sgi format images to be used as texture maps. Also, now that agl has gone, how are you supposed to set up draw sprocket environments to draw OpenGL to.

    As an after thought, does anyone know of any good libraries with functions to load images for use as textures?
    From the man with the
    mac and hence the
    mission POSSIBLE.

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