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Importing Files, Mouse/Keyboard Events
I'm working on a cross-platform game with a Windows user, while I'm on Mac OS 10. Is it possible to develop code so that it is entirely cross-platform? Specifically loading textures and models, and listening for mouse and keyboard events. I was planning to use OGRE but my team member thinks that would make things too easy...
Basically I'm just wondering if there's a way to write entirely cross-platform code so that our efforts won't be split...
-Dogcow "moof!"
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