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Thread: Volumetric fog

  1. #1
    Intern Newbie
    Join Date
    May 2000
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    Volumetric fog

    Anybody knows how to do volumetric in OpenGl ?? I have not been able to find a clear answer to that question. And what about dynamic lighting and shadows ?? Any good tutorial around ???

    Thanks,
    Dan.
    Being crazy is not a requirement but it helps.

  2. #2
    Intern Newbie
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    Jun 2000
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    Vermont
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    Re: Volumetric fog

    I think druid (http://www.gamedev.net/opengl/) has something on his site about volumetric fog, can't remember if there is source though.

    Morgan
    A

  3. #3
    Intern Newbie
    Join Date
    May 2000
    Location
    LONDON
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    46

    Re: Volumetric fog

    I'll look it up. As well as Gamasutra.

    I had an idea about doing real-time mirrors using the stencil buffer but that turned out to involve to many drawing and redrawing. Did anybody find anything good about real-time mirrors ???

    Dan.
    Being crazy is not a requirement but it helps.

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