Thanks in advanced to all, i'am a mac developer. Now i have insert in my app framework ( from a while i put it in open source in sourceforge.net) but i have a little problem. There is anyone, that can explain me the right way to manage event in a mac enviroment for get maximun performance, on nullevent, to manage all the opengl 3d engine?
My goal is to make a good, easy, framework in opengl to do game.
If anyone can help me is good thing.
Thanks to all.



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