openGL codewarrior OSX
Can anybody please tell me how I get an OpenGL project to build in Codewarrior v7 under OSX / Mach-O?
I have added in the following frameworks:
System, GLUT, OpenGL
and the following libraries:
and I get the error:
Link error: /usr/lib/crt1.o.o illegal reference to symbol: __objcInit defined in indirectly referenced dynamic library /usr/lib/libobjc.A.dylib
So, I also tried adding libobjc.A.dylib (do I need this?) but it gives me more undefined symbol errors!
Any suggestions!? Any sample codewarrior 7, OSX OpenGL projects?