Part of the Khronos Group
OpenGL.org

The Industry's Foundation for High Performance Graphics

from games to virtual reality, mobile phones to supercomputers

Results 1 to 3 of 3

Thread: Mandrake 8.1 / NVidia

  1. #1
    Junior Member Regular Contributor
    Join Date
    Aug 2001
    Location
    San Diego, CA
    Posts
    136

    Mandrake 8.1 / NVidia

    Has anyone gotten these to work together?

    I have tried using the rpm posted on the MUO board from mandrake, and the kernel module does not load.

    I also tried using the tar balls, but the compilation breaks, complaining about including kernel source headers in a module.

    Jamie

  2. #2
    Junior Member Regular Contributor
    Join Date
    Aug 2001
    Location
    San Diego, CA
    Posts
    136

    Re: Mandrake 8.1 / NVidia

    I take it back. It seems to work fine if you use the tar ball.

    It was on my third attempt of installing mandrake. I had to select everything, + gcc 3.0, kernel sources etc.

    Seems to work fine now.

    Jamie

  3. #3
    Member Regular Contributor
    Join Date
    Feb 2001
    Location
    Montréal, QC, Canada
    Posts
    345

    Re: Mandrake 8.1 / NVidia

    To get rid of this pb, you could just have added "-I/usr/src/linux/include" in the NVidia's Makefile, before the other "-I...".

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •