I use SDL.
It is great, but there's one problem.. there's no hardware acceleration (I think).
Every thing I compile for SDL i slow.. but they are fast if I compile them for GLX.
I REALLY need help.. plz
/Hamcha
I use SDL.
It is great, but there's one problem.. there's no hardware acceleration (I think).
Every thing I compile for SDL i slow.. but they are fast if I compile them for GLX.
I REALLY need help.. plz
/Hamcha
/Hamcha
Well, i'm using SDL for creating an OpenGL context too, and i dont't think it runs that slow. (Well i didnt try GLX ;-) ) But do you link the same opengl library when you compile SDL or GLX??
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I made a small compile-script, because I don't want to write the 20 meter long command-line every time I compile.
I used that script both with SDL and GLX. GLX works but not SDL.
/Hamcha
What command line do you compile your sdl-apps with?
Plz answer
/Hamcha
Have you checked with ldd command that both use same GL(X) librarys.Originally posted by Hamcha:
I use SDL.
It is great, but there's one problem.. there's no hardware acceleration (I think).
Every thing I compile for SDL i slow.. but they are fast if I compile them for GLX.
I REALLY need help.. plz
/Hamcha
If you have added some new libraries (nvidia??, or updated old ones)
SDL might use some old library.
T;jackz