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XLIB Functions with OpenGL
Hi,
I'm usign some calls to WINAPI in my OpenGL programs for windows (C ANSI), like:
#include <GL/gl.h>
#include <GL/glut.h>
#include <windows.h>
#include <mmsystem.h>
#include <winuser.h>
#include <shellapi.h>
...
PlaySound("sound/f1.wav",NULL,SND_ASYNC|SND_FILENAME);
...
Status = MessageBox(NULL, "Question...", "Box Title", MB_YESNO);
...
ShellExecute(NULL, "open", "help/index.html", "", "", SW_MAXIMIZED);
...
And now I'm porting this porgrams to Linux.
How can I do this in XWindows to run in KDE and Gnome?? Is there a site obout the XLIB API?? (like msdn for WINAPI)
Thanks!!
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Member
Regular Contributor
Re: XLIB Functions with OpenGL
All the info you'll ever need about Xlib is in the man pages.
And if that isn't enough:
But if I were you, I'd look at using GTK or the KDE libs or SDL instead of using the Xlibs directly.
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