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Thread: XLIB Functions with OpenGL

  1. #1
    Guest

    XLIB Functions with OpenGL

    Hi,

    I'm usign some calls to WINAPI in my OpenGL programs for windows (C ANSI), like:

    #include <GL/gl.h>
    #include <GL/glut.h>
    #include <windows.h>
    #include <mmsystem.h>
    #include <winuser.h>
    #include <shellapi.h>
    ...
    PlaySound("sound/f1.wav",NULL,SND_ASYNC|SND_FILENAME);
    ...
    Status = MessageBox(NULL, "Question...", "Box Title", MB_YESNO);
    ...
    ShellExecute(NULL, "open", "help/index.html", "", "", SW_MAXIMIZED);
    ...

    And now I'm porting this porgrams to Linux.

    How can I do this in XWindows to run in KDE and Gnome?? Is there a site obout the XLIB API?? (like msdn for WINAPI)

    Thanks!!

  2. #2
    Member Regular Contributor
    Join Date
    Sep 2000
    Location
    Vancouver BC Canada
    Posts
    418

    Re: XLIB Functions with OpenGL

    All the info you'll ever need about Xlib is in the man pages.

    And if that isn't enough:



    But if I were you, I'd look at using GTK or the KDE libs or SDL instead of using the Xlibs directly.


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