Part of the Khronos Group
OpenGL.org

The Industry's Foundation for High Performance Graphics

from games to virtual reality, mobile phones to supercomputers

Results 1 to 2 of 2

Thread: how to start?

  1. #1
    Junior Member Newbie
    Join Date
    May 2000
    Location
    Davis,CA,USA
    Posts
    20

    how to start?

    I only took one graphics class. How can I have opengl work in linux? it confuse me, like how can I get the glut files and how can I install it. something like that. can anyone help me? thankx a lot.
    From Alan.
    From Alan.

  2. #2
    Junior Member Newbie
    Join Date
    May 2000
    Posts
    18

    Re: how to start?

    Basically to do opengl graphics on linux you will usually use a set of graphics libraries called mesa. You can get them at www.mesa3d.org. Pretty much there are three basic libraries that you need do do opengl graphics on linux and they are included in the mesa package. The first are the include files gl.h, GLU.h, glut.h and you also need the corresponding libgl.so, libGLU.so and libglut.so to link your programs against. Pretty much i've found 2 books that are very useful for doing opengl graphics the first is Computer Graphics using open Gl (Second Edition) by F.S. HILL JR. and the second is OpenGL Programming Guinde by Woo, Neider, Davis and Shreiner. So if you checkout www.mesa3d.org and the two books i've mentioned give me a email back and it will be easier to answer for specific questions.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •