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universal (ie - glut) bitmap loader for TextureMapping
Hi,
Is there some code (in C), that'll read a 24bit BMP file (which I have Saved-As BMP in Photoshop(win98) from a jpeg) so I can use it as a texture? I need code that'll work on linux and win98 (hence I am already using glut). The code has to be from glut or just pure C, encapsulated,reusable, etc.
Greatly appreciate any help, cheers.
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Re: universal (ie - glut) bitmap loader for TextureMapping
Some of the GLUT ports of the NeHe lessons has a simple BMP loader. Other formats like TGA is more popular since they support a alpha channel.
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Re: universal (ie - glut) bitmap loader for TextureMapping
Thanks! I'll check it out.
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