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glx linking problems... please help !
I'am building a small application using GLUT, SDL (yes both... I only use 3D primitives from GLUT)and i'am having this rare linking error :
"liglut.so : undefined reference to 'glxQueryExtension'
liglut.so : undefined reference to 'glxMaxCurrent'..."
and so on, all error are about GLX, but when i try to link it myself (using -lglx option) more error appear about XFree86.
I've installed the GLX and Driver Rpm from NVIDIA 's site and glxinfo command says me that it is well installed.
I had this problem after updating my Mandrake 8.0 distrib.
To compil I use the following options :
-lX11 -lXmu -lXext -lXt -lXi -lm -lGL -lGLU -lglut -lSDL -lpthread
it used to work, but now I can only launch the old executable but I can't compile the all project.
Any help on this ?
regards
[This message has been edited by Monseigneur (edited 04-08-2002).]
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Re: glx linking problems... please help !
You can try to move -lglut before the other libraries. I think that your idea to mix GLUT and SDL is bad. GLUT is not made for this. How do you get GLUT to draw the teapot on a SDL window?
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Re: glx linking problems... please help !
I build the OpenGL window/context with SDL (with the OGL flag) and int the rendering function I use GLUT's primitives like teapot or sphere and this is it.
I'm gone try what you've just write thanks.
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