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multitasking
what would anyone recommend as a way of preventing/minimizing interupts in opengl programs that are due to multitasking. I am running a timed display that sometimes stalls for x units while translating and then is redisplayed sometime further along the translated axis.
ta,
simon
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Member
Regular Contributor
Re: multitasking
If you want your process to receive higher priority during scheduling, use the "setpriority" system call.
See the man page for full details.
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