Hi,
When I press too fast on my keyboard, my OpenGL program crashes.
I think that my program registers that there are 2 keys being inputed at one time and therefore crashed.
How do I solve this problem???
Thanks.
My keyboard codes:
KeyPressed (...)
{
switch(case):
{1: rotateY -= 10.0f;
break;
default: break;
}
glutPostRedisplay();
}



