which GUI do you suggest me to use under linux to develop an opengl app ???
I'm coding a little application test (well, it should be considered a porting of an old application of mine made under Win32) and i have to choose how to manage sound, audio etc. etc.
Is SDL a good choice ???
I DON'T want to make a choice that obbligates me to write dirty code (i would like to write - if it's possibile - PURE OPENGL CODE, no external tools wanted), i would like to use Standard C++ and few tools that allow me to manage I/O (eg.: mouse) and a little sound.
In Win32 i used DirectInput & DirectSound.
Under linux (Slackware) what do you suggest me to use ?
Thanks in advance.