Hi and happy new year,
I use a float pixel buffer and render it in a texture. But I also need to add and substract in that buffer. Unfortunately, blending is not allowed (I read it somewhere) for float pixel buffer
So the pb is : How to add and substract in a float pixel buffer (I use an ATI card 9800))?
Thanks !



, blending is not allowed (I read it somewhere) for float pixel buffer
