I have a Geforce4 MX 440 . In the manual is written that the card has support for OpenGL 1.3 , but the GL_VERSION string returns me version 1.4. The 3d texturing requires an OpenGL 1.2 compatible card. So why are missing the 3d texturing related functions from my opengl32.dll? (I installed the latest drivers and I have Win2K).
I'm shure that the card has to support 3d texturing! The getinteger function returns me 64 as the maximum size for 3d textures,
and in the manual it is written that 64X64X64 is the max 3d texture size.