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Generating own UV coords. How?
This is a general graphics question.
I want to generate my own UV texture coords
but don't know where to get detailed info
or help. I know Sloane and Bier has written
a 1986 paper on this (2 part texture mapping)
but I don't have access to that paper.
Can anyone lead me to more info. I'm
thinking of going into ray tracing territory
to generate them.
Thanks for any help in advance.
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Re: Generating own UV coords. How?
this may be good for a start
http://home.clara.net/paulyg/uv.htm
i've used this method a couple of times
with success on simple objects
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