I am interested in doing 3D explosions for the game that I am making. Does anyone have experience with this? Can you point me to some resources? I basically want to created an alpha blended, textured sphere that expands as the explosion gets bigger. My initial thought is that texturing the sphere is going to be the hardest part. Thanks in advance.
Tone
[This message has been edited by Tone (edited 05-28-2001).]




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