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Thread: How to let my texture looks better under 16 bit mode

  1. #1
    Junior Member Newbie
    Join Date
    Jul 2000
    Posts
    5

    How to let my texture looks better under 16 bit mode

    Hi,

    I use photoshp's gradient tool to create a tif file and use it as a texture. When use 32 bit desktop it looks well, but when i change to 16 bit desktop it looks bad just like a diaper.

    I wonder is there a way to let my texture look better under 16 bit desktop?

    256 color image can use dither to simulate 24 bit rgb image. but 16 bit dither to 24 bit
    is there a dither way?

    regards

  2. #2
    Member Regular Contributor
    Join Date
    Feb 2002
    Location
    Hamburg, Germany
    Posts
    415

    Re: How to let my texture looks better under 16 bit mode

    if you dither a texture, the dithering does not work very well.
    when your texture in very close the dithering gets magnified too,and when your texture is far away your dithering leads to strange aliasing effects coming from the dithering pattern... it don't look good.

    to solve this problem: don't dither any texture and just turn the opengl dithering on.(glEnable(GL_DITHER))

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